That’s the challenge Telltale faced in Season 2 of the series, which concluded last week with its fifth installment, perhaps pointedly titled “No Going Back.” Hooked after one high, the audience demands even more mic-dropping moments and is let down by anything less. 1Īfter a particularly memorable mic drop, of course, an artist has every incentive to tiptoe back onto the stage to retrieve the mic after the spectators disperse. While the final scenario wasn’t surprising - the difficult choice it asked the player to make, or one like it, loomed on the horizon throughout the first four episodes - it was so well executed, and so well set up, that two years later I’m still scared to spoil it. After 10-plus hours of playtime, the five-part 2012 title culminated in a devastating, role-reversing scene between the two central characters around whom its universe revolved: Lee, the decisive, responsible adult, and Clementine, the cute, dependent kid. Season 1 of The Walking Dead, Telltale Games’ multiplatform episodic adaptation of Robert Kirkman’s endlessly recyclable series, ended with an emotional mic drop.
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